TRON Evolution | gameplay trailer Penny Arcade Expo 2010
- Length: 1:33
- View Count: 22
- Author: MovieManiacsDE
gameplay trailer for "TRON Evolution" released at the PAX 2010 Seattle SYNOPSIS (provided by Disney) TRON: Evolution is an action/adventure game being created for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC....
Art History of Games Panel Discussion (see description for details)
- Length: 42:32
- View Count: 13
- Author: GeorgiaTech
A panel discussion featuring Nathalie Pozzi, Eric Zimmerman, Tale of Tales, Jason Rohrer and Brenda Brathwaite at the Art History of Games Symposium on February 6, 2010 in the High Museum of Art's Rich Auditorium on the campus of the Woodruff Arts Center, in midtown Atlanta. The discussion was...
Art History of Games Panel Discussion with Jesper Juul, Frank Lantz and John Sharp
- Length: 47:29
- View Count:
- Author: GeorgiaTech
A panel discussion featuring Jesper Juul, Frank Lantz and John Sharp at the Art History of Games Symposium on February 5, 2010 in the High Museum of Art's Rich Auditorium on the campus of the Woodruff Arts Center, in midtown Atlanta. The discussion was moderated by Christoph Kluetsch. The...
Spindizzy Remake Preview 5 (Iso-Realms Engine)
- Length: 4:12
- View Count: 430
- Author: ShojiOkamura
Preview of my upcoming game - a remake of the Commodore 64 game Spindizzy. The game is built in the Iso-Realms engine; custom built by me for this project and similar games The game is cross-platform and will be available for Linux, Windows and MacOS X. Both the project and the game are open...
Games Everywhere : The Larger Role for Web Platforms and Services for Games & Serious Games
- Length: 55:49
- View Count: 2936
- Author: GoogleTechTalks
Google Tech Talk June 14, 2010 ABSTRACT Presented by Ben Sawyer, Co-Founder, President, Digitalmill. Videogames have always been a business at the edge of technology and change. Today, however, as games burst beyond the living room, and traditional forms and platforms of play they are turning up...
Game Development: OpenGL GUI [FPX Game Engine - Episode 8 (Part 1)]
- Length: 10:0
- View Count: 1519
- Author: FrozenPixelStudio
More on Game development diary - FPX Game engine: Click for Part 2: www.youtube.com Click for other videos: www.youtube.com Click to visit website: www.fpx-studio.com . Series description This is game engine development diary done by Ivan Mandić. I am a young developer, and I am working on my 3D...
Game Development: OpenGL GUI [FPX Game Engine - Episode 8 (Part 2)]
- Length: 8:30
- View Count: 754
- Author: FrozenPixelStudio
More on Game development diary - FPX Game engine: Click for Part 1: www.youtube.com Click for other videos: www.youtube.com Click to visit website: www.fpx-studio.com . Series description This is game engine development diary done by Ivan Mandić. I am a young developer, and I am working on my 3D...
Steve Ganem Alumnus Profile @ UC Irvine
- Length: 3:51
- View Count: 71
- Author: UCIBrenICS
Steve Ganem is an alumnus of UC Irvine's Donald Bren School of Information and Computer Science. He turned his childhood love of video games into a career. As CTO for SuperVillain Studios, Steve oversees technical development across all of the studios' titles, and is responsible for the creation...
Palm webOS Development: Game Development using SDL and PDK
- Length: 52:24
- View Count: 791
- Author: Palm
Get an introduction to PDK development using the Simple DirectMedia Layer library. Simple DirectMedia Layer - a core component of the PDK - is a cross-platform multimedia library designed to provide low-level access to audio, keyboard, mouse, joystick, and 2D video frame buffer. Understand the...
Bounce and Angry Birds by Rovio Developed using Nokia Qt SDK
- Length: 2:19
- View Count: 10111
- Author: NokiaConversations
Rovio has experience on running it's games on Symbian and Maemo devices using Nokia Qt SDK. These games include Bounce, a game offering rich 3D graphics controlled by a devices accelerometer and Angry Birds, a casual, puzzle-style game with engaging demolition physics. We are looking forward to...
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. . . . . . . because these video appear directly from youtube.com which we cannot control it.)